"use strict"; (async () => { await import("./odin.js"); // from the 'sys/wasm/js' let mem = new odin.WasmMemoryInterface() let js_log = { trace: (str_ptr, str_len) => console.trace(mem.loadString(str_ptr, str_len)), debug: (str_ptr, str_len) => console.debug(mem.loadString(str_ptr, str_len)), info : (str_ptr, str_len) => console.info(mem.loadString(str_ptr, str_len)), warn : (str_ptr, str_len) => console.warn(mem.loadString(str_ptr, str_len)), error: (str_ptr, str_len) => console.error(mem.loadString(str_ptr, str_len)), }; let extra = { 'js_log' : js_log }; await odin.runWasm("./game.wasm", null, extra, mem); })();